The Legend of Zelda: Ocarina of Time (Feb 21, 2003 Debug): Difference between revisions
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==Files== | ==Files== | ||
{{filelist| | {{filelist| | ||
{{filelistentry|i=1|icon=file|indent=0|filename=ZELOOTD.z64|type=File|date=2020-03-22 17:54|size=67108864|sha1= | {{filelistentry|i=1|icon=file|indent=0|filename=ZELOOTD.z64|type=File|date=2020-03-22 17:54|size=67108864|sha1=cee6bc3c2a634b41728f2af8da54d9bf8cc14099|comment=}} | ||
|date=yes | |date=yes | ||
}} | }} |
Revision as of 20:21, December 29, 2021
The Legend of Zelda: Ocarina of Time (Feb 21, 2003 Debug) | ||||||||||||||||||||||
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Download The Legend of Zelda: Ocarina of Time (Feb 21, 2003 Debug) from external mirror |
This is a European version of The Legend of Zelda: Ocarina of Time that still retains its debug features. It was used by testers at Nintendo of Europe to test the GameCube version prior to its release.
Notes
- This version of the game wasn't compressed, explaining its size.
- The game needs 8Mb of RAM instead of 4Mb to run properly.
- This version was built to test new German and French localizations for the Limited Edition of The Legend of Zelda: The Wind Waker.
- There is an overdump for PAL version of Conker's Bad Fur Day at the end of the data.
Screenshots
Debug Features
Testing Areas
Files
File | Type | Date | Size | SHA-1 |
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ZELOOTD.z64 | File | 2020-03-22 17:54 | 64 MB | cee6bc3c2a634b41728f2af8da54d9bf8cc14099 |
Origin