Tomba! 2: The Evil Swine Return (Sep 28, 1999 prototype): Difference between revisions
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{{Prototype | {{Prototype | ||
|Page name=Tomba! 2: The Evil Swine Return (Sep 28, 1999 prototype) | |Page name=Tomba! 2: The Evil Swine Return (Sep 28, 1999 prototype) | ||
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A prototype of Tomba! 2: The Evil Swine Return for the PlayStation. | A prototype of Tomba! 2: The Evil Swine Return for the PlayStation. | ||
==Notes== | ==Notes== | ||
{{Tcrf link|Proto:Tomba! 2: The Evil Swine Return/September 28, 1999 Preview}} | |||
* An English-language NTSC-J build and localisation prototype dated three months before the NTSC-U final, but also 3 days after the final NTSC-J build. | * An English-language NTSC-J build and localisation prototype dated three months before the NTSC-U final, but also 3 days after the final NTSC-J build. | ||
** Specifically, the game is licensed by SCEI, but during the introduction sequence the "SCEA presents" screen appears. The language used throughout the build is English, rather than Japanese. | ** Specifically, the game is licensed by SCEI, but during the introduction sequence the "SCEA presents" screen appears. The language used throughout the build is English, rather than Japanese. | ||
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</center> | </center> | ||
==Acknowledgments== | ==Acknowledgments== | ||
A huge thanks to Hwd45 for | A huge thanks to Hwd45 for doing the initial research on this prototype! | ||
==See also== | ==See also== | ||
* [[News/Project Deluge: PlayStation 1, Saturn, and CD-I (Part 2)|Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)]] | * [[News/Project Deluge: PlayStation 1, Saturn, and CD-I (Part 2)|Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)]] |
Latest revision as of 18:15, September 6, 2021
Tomba! 2: The Evil Swine Return (Sep 28, 1999 prototype) | ||||||||||||||||||||||||||||
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Download Tomba! 2: The Evil Swine Return (Sep 28, 1999 prototype) (info) |
Download Tomba! 2: The Evil Swine Return (Sep 28, 1999 prototype) from external mirror |
A prototype of Tomba! 2: The Evil Swine Return for the PlayStation.
Notes
The Cutting Room Floor research
- An English-language NTSC-J build and localisation prototype dated three months before the NTSC-U final, but also 3 days after the final NTSC-J build.
- Specifically, the game is licensed by SCEI, but during the introduction sequence the "SCEA presents" screen appears. The language used throughout the build is English, rather than Japanese.
- The logo on the title screen differs slightly from the final. The copyright date on the title says "1997-1999" instead of "1997-2000".
- There is some missing audio dialogue.
- Miscellaneous Notes:
- Game is emulatable: Yes (as of April 17, 2021).
- Game contains dongle protection: No.
- Game contains debugging symbols: No
- Dump was originally scrambled: No
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PSX - Tomba 2 9-29 for preview only.img | File | 2020-12-14 22:51:46 | 330.84 MB | 015b918986d3dc292566c6567c276c8615c684e5 |
PSX - Tomba 2 9-29 for preview only.cue | File | 2020-12-14 22:42:17 | 203 bytes | bb09840635aa1bb03d16ec0808215ea3f9623161 |
PSX - Tomba 2 9-29 for preview only.ccd | File | 2020-12-14 22:42:17 | 1018 bytes | d367a97a45a3344205260b211c51909f16543e32 |
PSX - Tomba 2 9-29 for preview only.sub | File | 2020-12-14 22:52:13 | 13.5 MB | 35590cfb7211934f92d700639b5378e14e3e1f91 |
PSX - Tomba 2 9-29 for preview only.jpeg | File | 2021-03-14 12:15:40 | 872.4 KB | c40bda123062a609af16a78e8bfd93b24c330b45 |
Acknowledgments
A huge thanks to Hwd45 for doing the initial research on this prototype!
See also
- Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)