Treasures of the Deep (Aug 7, 1997 prototype)
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Treasures of the Deep (Aug 7, 1997 prototype) | ||||||||||||||||||||||||||||
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A prototype of Treasures of the Deep for the PlayStation.
Notes
- Compiled around 13 days before the US retail build
- No differences noticed, but the full game data was not examined
- Miscellaneous Notes:
- Game is emulatable: Yes (as of April 17, 2021).
- Game contains dongle protection: No.
- Game contains debugging symbols: N/A
- Dump was originally scrambled: No
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PSX - Treasures of the Deep US Gold V1.0.img | File | 2020-12-15 01:00:52 | 483.43 MB | 2bcef57bea0a4b5ad87893cd4469f888772ec182 |
PSX - Treasures of the Deep US Gold V1.0.cue | File | 2020-12-15 00:48:07 | 224 bytes | 29620aa02f78dcd36cdc3de58e56cebf4228bc22 |
PSX - Treasures of the Deep US Gold V1.0.ccd | File | 2020-12-15 00:48:07 | 1.2 KB | 1a627cfbbadff03bcb8b7459f15828f658074318 |
PSX - Treasures of the Deep US Gold V1.0.sub | File | 2020-12-15 01:01:55 | 19.73 MB | aad143694b71604ca0f824f6cdb06ad99c98c5e1 |
PSX - Treasures of the Deep US Gold V1.0.jpeg | File | 2021-03-14 12:15:44 | 843.9 KB | a3c3466550cc8fea4cb9973f9909df9797e818a8 |
Acknowledgments
A huge thanks to Iniche for doing the initial research on this prototype!
See also
- Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)