Twisted Metal: Black (Apr 12, 2001 prototype): Difference between revisions
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|game=Twisted Metal: Black | |game=Twisted Metal: Black | ||
|system=PlayStation 2 | |system=PlayStation 2 | ||
|genre= | |genre=Vehicular Combat | ||
|final_builddate= | |final_builddate={{RegionDate|JP|Unreleased }} {{RegionDate|EU|Oct 5, 2001 }} {{RegionDate|US|May 16, 2001 }} | ||
|release_date= | |release_date={{RegionDate|JP|Unreleased }} {{RegionDate|EU|Oct 5, 2001 }} {{RegionDate|US|Jun 18, 2001 }} | ||
|unreleased=No | |unreleased=No | ||
}} | }} |
Revision as of 05:39, July 30, 2023
Twisted Metal: Black (Apr 12, 2001 prototype) | ||||||||||||||||||
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A prototype/prerelease build of Twisted Metal: Black for the PlayStation 2 from 2001-04-12 (1 month before the release build, but 4 months before the game was released).
Notes
- Includes obviously early versions of some content, like character intro movies and loading screen text.
- To access the debug menu, press Start and choose the Tweaks option, then hold Start to keep the menu open. Use the D-pad and shoulder buttons to navigate.
- Game binary has embedded debugging symbols. Binary on retail disc also has embedded debugging symbols. May be interesting to compare.
Screenshots
Acknowledgments
Thanks to Calypso for this present to the world's Twisted Metal fans!
Thanks also to everyone at TMAlliance.com for their part in preserving this artifact of gaming history!
See also