Warpath: Jurassic Park (Aug 14, 1998 prototype): Difference between revisions
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m (Text replacement - "for researching this prototype!" to "for doing the initial research on this prototype!") |
AndreaRitsu (talk | contribs) (I was showing off the prototype on stream and noticed that it seems the entirety of the Debug options were not covered on here, so I tried to summarize what was missing as best as I could.) |
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{{Prototype | {{Prototype | ||
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A prototype of Warpath: Jurassic Park for the PlayStation. | A prototype of Warpath: Jurassic Park for the PlayStation. | ||
==Notes== | ==Notes== | ||
* An NTSC-U build dated well over a year before the final. | |||
* There are no intro logo screens or animations - the game boots straight into the title screen. | *An NTSC-U build dated well over a year before the final. | ||
* Completely different title screen. | *There are no intro logo screens or animations - the game boots straight into the title screen. | ||
** Also completely different title logo, with no resemblance to the Jurassic Park logo. | *Completely different title screen. | ||
* | **Also completely different title logo, with no resemblance to the Jurassic Park logo. | ||
** The game will only start if there are two controllers plugged in, otherwise the game will stay on the main menu. | *The main menu have two options; "GAME", which starts the game, and "DEBUG MENU", which allows various settings to be picked. | ||
* Two player demo featuring | **The game will only start if there are two controllers plugged in, otherwise the game will stay on the main menu. | ||
* There is no character select - TREX and ACRO are the two characters selected by default. | *Two player demo featuring three stages that can be selected through the Debug Menu by changing the Scene. | ||
* Loading screens look very different, and there's no pre-fight animations. | **Though there are 10 Scenes in total, Scenes 4 through 10 are the same stage as Scene 1with the alternative TREX as P1 and STYRACO as P2. | ||
* The battle HUD looks completely different and is at the top of the screen instead of the bottom. | *There is no character select - TREX and ACRO are the two characters selected by default. | ||
* Pressing select in-game changes the camera angle. | **Three more characters are available through the Debug Menu by changing the Scene; an alternative TREX character, STYRACO and RAPTOR. | ||
* Pressing select on the pause menu quits the game out to the title screen. | **STYRACO and RAPTOR do not have any moveset, STYRACO can spin in place but not move. | ||
* Miscellaneous Notes: | *Loading screens look very different, and there's no pre-fight animations. | ||
** Game is emulatable: Yes (as of April 17, 2021). | *The battle HUD looks completely different and is at the top of the screen instead of the bottom. | ||
** Game contains dongle protection: No. | *Pressing select in-game changes the camera angle. | ||
** Game contains debugging symbols: No | *Pressing select on the pause menu quits the game out to the title screen. | ||
** Dump was originally scrambled: No | *Pressing start on player 2's controller activates an additional debug menu.. | ||
*Miscellaneous Notes: | |||
**Game is emulatable: Yes (as of April 17, 2021). | |||
**Game contains dongle protection: No. | |||
**Game contains debugging symbols: No | |||
**Dump was originally scrambled: No | |||
==Screenshots== | ==Screenshots== | ||
<center><gallery heights="256" widths="224"> | <center><gallery heights="256" widths="224"> | ||
PSX - WP0814 Jurassic Park War Path-0000.png|Title screen | File:PSX - WP0814 Jurassic Park War Path-0000.png|Title screen | ||
PSX - WP0814 Jurassic Park War Path-0001.png|Gameplay | File:PSX - WP0814 Jurassic Park War Path-0001.png|Gameplay | ||
PSX - WP0814 Jurassic Park War Path-0002.png|Gameplay | File:PSX - WP0814 Jurassic Park War Path-0002.png|Gameplay | ||
PSX - WP0814 Jurassic Park War Path-0003.png|Gameplay | File:PSX - WP0814 Jurassic Park War Path-0003.png|Gameplay | ||
PSX - WP0814 Jurassic Park War Path-0004.png|Gameplay | File:PSX - WP0814 Jurassic Park War Path-0004.png|Gameplay | ||
PSX - WP0814 Jurassic Park War Path-0005.png|Gameplay | File:PSX - WP0814 Jurassic Park War Path-0005.png|Gameplay | ||
PSX - WP0814 Jurassic Park War Path-0006.png|Gameplay | File:PSX - WP0814 Jurassic Park War Path-0006.png|Gameplay | ||
PSX - WP0814 Jurassic Park War Path-0007.png|Gameplay | File:PSX - WP0814 Jurassic Park War Path-0007.png|Gameplay | ||
PSX - WP0814 Jurassic Park War Path-0008.png|Gameplay | File:PSX - WP0814 Jurassic Park War Path-0008.png|Gameplay | ||
</gallery></center> | </gallery></center> | ||
==Origin== | ==Origin== | ||
<center><gallery mode="packed"> | <center><gallery mode="packed"> | ||
PSX - WP0814 Jurassic Park War Path.jpeg|Disc front. | File:PSX - WP0814 Jurassic Park War Path.jpeg|Disc front. | ||
</gallery></center> | </gallery></center> | ||
==Files== | ==Files== | ||
Line 72: | Line 77: | ||
A huge thanks to Hwd45 for doing the initial research on this prototype! | A huge thanks to Hwd45 for doing the initial research on this prototype! | ||
==See also== | ==See also== | ||
* [[News/Project Deluge: PlayStation 1, Saturn, and CD-I (Part 2)|Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)]] | |||
* [https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)] | *[[News/Project Deluge: PlayStation 1, Saturn, and CD-I (Part 2)|Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)]] | ||
* [https://archive.org Internet Archive (IA)] | *[https://tcrf.net/The_Cutting_Room_Floor Cutting Room Floor (TCRF)] | ||
*[https://archive.org Internet Archive (IA)] | |||
{{Prototype Footer|{{Navbox prototype|Warpath: Jurassic Park}}}} | {{Prototype Footer|{{Navbox prototype|Warpath: Jurassic Park}}}} |
Latest revision as of 01:24, June 12, 2021
Warpath: Jurassic Park (Aug 14, 1998 prototype) | ||||||||||||||||||||||||||||
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Download Warpath: Jurassic Park (Aug 14, 1998 prototype) (info) |
Download Warpath: Jurassic Park (Aug 14, 1998 prototype) from external mirror |
A prototype of Warpath: Jurassic Park for the PlayStation.
Notes
- An NTSC-U build dated well over a year before the final.
- There are no intro logo screens or animations - the game boots straight into the title screen.
- Completely different title screen.
- Also completely different title logo, with no resemblance to the Jurassic Park logo.
- The main menu have two options; "GAME", which starts the game, and "DEBUG MENU", which allows various settings to be picked.
- The game will only start if there are two controllers plugged in, otherwise the game will stay on the main menu.
- Two player demo featuring three stages that can be selected through the Debug Menu by changing the Scene.
- Though there are 10 Scenes in total, Scenes 4 through 10 are the same stage as Scene 1with the alternative TREX as P1 and STYRACO as P2.
- There is no character select - TREX and ACRO are the two characters selected by default.
- Three more characters are available through the Debug Menu by changing the Scene; an alternative TREX character, STYRACO and RAPTOR.
- STYRACO and RAPTOR do not have any moveset, STYRACO can spin in place but not move.
- Loading screens look very different, and there's no pre-fight animations.
- The battle HUD looks completely different and is at the top of the screen instead of the bottom.
- Pressing select in-game changes the camera angle.
- Pressing select on the pause menu quits the game out to the title screen.
- Pressing start on player 2's controller activates an additional debug menu..
- Miscellaneous Notes:
- Game is emulatable: Yes (as of April 17, 2021).
- Game contains dongle protection: No.
- Game contains debugging symbols: No
- Dump was originally scrambled: No
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PSX - WP0814 Jurassic Park War Path.img | File | 2020-12-15 04:20:18 | 140.61 MB | 61a5fb78e1c557f6777220938c30dcd5646c0760 |
PSX - WP0814 Jurassic Park War Path.cue | File | 2020-12-15 04:18:04 | 198 bytes | e2cc353cfedd0eca4424e1bbc0ec8ba613301b62 |
PSX - WP0814 Jurassic Park War Path.ccd | File | 2020-12-15 04:18:04 | 1.1 KB | 164e3adb4138aac1e1384f6c19fac3aa9e291437 |
PSX - WP0814 Jurassic Park War Path.sub | File | 2020-12-15 04:20:29 | 5.74 MB | 36b85d8ef12420847026169abb23d96806b8c3c3 |
PSX - WP0814 Jurassic Park War Path.jpeg | File | 2021-03-14 12:15:55 | 880.2 KB | 8ae065581ec0e3169c23c214f8dcd882e4deb120 |
Acknowledgments
A huge thanks to Hwd45 for doing the initial research on this prototype!
See also
- Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)