NBA Jam 2001 (Feb 21, 2000 prototype)

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Revision as of 15:01, March 15, 2024 by Tikal. (talk | contribs) (Created page with "{{Prototype |titlescreen=NBAJam2000 Feb212000 title.png |Page name=NBA Jam 2001 (Feb 21, 2000 prototype) |builddate=Feb 21, 2000 17:36:00 |buildname=NbaSmallerSprites |status=Released |dumper=Anonymous |releasedby=Codebound |filereleasedate=March 4, 2024 |origin_type=Compiled ROM file |origin_files=parent.bin |game=NBA Jam 2001 |system=Game Boy Color |genre=Sports |final_builddate={{RegionDate|US|Oct 3, 2000}} |release_date={{RegionDate|US|Nov 28, 2000}} |unreleased=No }...")
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Title Screen
NBA Jam 2001 (Feb 21, 2000 prototype)
Build date Feb 21, 2000 17:36:00
Build name NbaSmallerSprites
Dump status Released
Dumped by Anonymous
Released by Codebound
File release date March 4, 2024
Origin Compiled ROM file
Files parent.bin
Game NBA Jam 2001
System Game Boy Color
Genre Sports
Final build US Oct 3, 2000
Release date US Nov 28, 2000
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A very early prototype of NBA Jam 2001 for Game Boy Color.

Notes

  • Released alongside source code, assets, and design documents.
  • Might not load in some emulators; a workaround is to change the file extension to .gb
  • The debug menu was updated, now, in theory, allowing manipulation of a game variable, of four objects on the field, labeled 1 to 4, and of the ball. However, only the former two functions work.