007: Blood Stone (Jul 30, 2010 prototype)
Jump to navigation
Jump to search
| 007: Blood Stone (Jul 30, 2010 prototype) | ||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
| Download 007: Blood Stone (Jul 30, 2010 prototype) (info) |
A prototype of 007: Blood Stone for the Xbox 360.
Notes
- This build probably has corruption
- Predates the final build by almost 2 months.
- Original filename: 007 - Bloodstone (Jul 30, 2010) [30-Jul-10 build].rar
- For some reason this build comes with a seemingly corrupted debug_values.xml, just delete it the game will generate a new one
- Bond09_Speed.xex can take several minutes to start
- This build contains very early cutscenes
- Debug.xml can be edited (searching for LaunchMode and setting it to Debug will boot you into level select)
- Hold Back and press Start for debug menu
- Holding Back and then pressing RB activates FlyMode
- Holding Back and pressing LB IN FlyMode teleports Bond
- Some bugs are fixed
- Everything will be unlocked by default/
- Cutscenes are much more fixed
- There are more completed cutscenes with the blockouts removed, I will only be showing a few images
- Multiplayer is still early
- This build contains a user folder with a special debug_values.xml and some textures, it seems the user folder can be used to test/override game files
- mp_refinery_01 is a bit more complete there is fire in the background now and probably more
Screenshots
-
Istanbul Tunnels Cutscene
-
Istanbul Tunnels Cutscene
-
Monaco Finale Cutscene
-
Monaco Finale Cutscene
Acknowledgments
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
See also