Advent Rising (Feb 16, 2005 prototype)
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A prototype of Advent Rising for the Xbox.
Notes
- Requires devkit/XDK install. Can be run in xemu by extracting the xdk files to the emulated hard drive and booting with a debug bios.
- Main executable is an installer that copies the game files to E:\DEVKIT\. The actual game exists under the "advent" directory.
- Built a little over three months before the final US build (the first retail release).
- Main menu only lets you play the game. You can't access the options menu for instance.
- Game features a level select.
- XBE information:
- Internal Name: Installer
- Maker ID and Product Number: \xFF\xFF-65280
- Executable Name: default.xbe
- Executable checksum (MD5): b4a509ddfb1f1faba9c3c29536590b8d
- Miscellaneous Notes:
- Game is emulatable: Yes (Xemu) (as of September 12, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
Xbox - Advent Rising Preview Build Feb 2005.bin | File | 2021-03-08 08:04:46 | 3.65 GB | 8c2de63490b39619ef814f3d7b6d9ce78b38c5fd |
Xbox - Advent Rising Preview Build Feb 2005.cue | File | 2021-03-08 08:04:47 | 109 bytes | f86b6892b9f937169f97936b235bd6cf18c292e9 |
Xbox - Advent Rising Preview Build Feb 2005.jpeg | File | 2021-04-09 22:12:39 | 2.74 MB | 24b04c4e31f255005515e0d2ae5c1d36286e14f8 |
Acknowledgments
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: Xbox and Dreamcast (September 18, 2021)
- The Cutting Room Floor (TCRF)
- Internet Archive (IA)