Aftershock (May 3, 1995 prototype)
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A prototype of Aftershock for the PlayStation.
Notes
- Released as "Strike Point".
- Does not work on emulators, but works on hardware. This is due to license.dat being missing from the disc. A repackaged version is also included that will work in emulators as well.
- There is an instructions screen for controls at the start.
- The player controls a flying vehicle in a 3D environment.
- Level select is available
- There is no sound (in-game, at least)
- Very few mentions of this game in print material
- Miscellaneous Notes:
- Game is emulatable: No (as of April 17, 2021).
- Game contains dongle protection: No.
- Game contains debugging symbols: N/A
- Dump was originally scrambled: No
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PSX - Aftershock 4-05-95 E3 Version.img | File | 2020-12-12 04:19:44 | 5.55 MB | cac60242c60c7d58b9a575c9f7997ee6a230cc74 |
PSX - Aftershock 4-05-95 E3 Version.cue | File | 2020-12-12 04:19:38 | 99 bytes | 11ab75e511c3f465af3659c116bff156db3051a1 |
PSX - Aftershock 4-05-95 E3 Version.ccd | File | 2020-12-12 04:19:38 | 1.1 KB | 3919ef6fc4c70c3a3b059fb92070f085848d2df7 |
PSX - Aftershock 4-05-95 E3 Version.sub | File | 2020-12-12 04:19:46 | 231.9 KB | 46cf0fe0615b5e062398b0248502a7a62b3f675f |
PSX - Aftershock 4-05-95 E3 Version.jpeg | File | 2021-03-14 12:13:46 | 944.6 KB | b8a9c6beebc1b6ab5f22d7091e1ebf6461d8b4db |
Acknowledgments
A huge thanks to Zoda-Y13 for doing the initial research on this prototype!
See also
- Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)