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| Alien Resurrection (Oct 19, 1998 prototype)
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| Build date |
Oct 19, 1998 13:26:22
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| Dump status |
Released
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| Dumped by |
PositronicBrain
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| Released by |
PositronicBrain
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| File release date |
April 21, 2021
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| Origin
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CD-R
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| Files |
ALIEN4PSX.BIN, ALIEN4PSX.CUE
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| Ownership |
PositronicBrain (2000-present)
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| Game
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Alien Resurrection
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| System |
PlayStation
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| Genre |
First-person shooter
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| Final build |
JP Unreleased EU Oct 5, 2000 US Sep 11, 2000
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| Release date |
JP Unreleased EU Dec 1, 2000 US Oct 10, 2000
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A prototype of Alien Resurrection from October 19, 1998.
Notes
The Cutting Room Floor research
- Title screen differs from final.
- No background image or build date, this build simply just says "Press Start". An E3 screen loads in the VRAM, but is never displayed.
- This prototype uses a third person view, very similar to Tomb Raider. Prototypes past the December 1998 build use a 3/4 top down third person view instead.
- The HUD differs from final, and differs from later 1998 builds too. The top right where the weapon displayed is incorrect here, while it is corrected in later builds.
- Only levels 7 and 8 are playable. Level 6 does load, but you're placed too far from the level to play it.
- Controls differ from final, they are as follows:
- Triangle - Jump
- X - Shoot
- Circle - Shoot backwards
- L1 - Switch between running and walking.
- L2 - Locks player in spot to spin freely.
- R2 - Locks camera at an angle.
- Level 8 is a swimming test level. Pressing L2 and R2 will activate the swimming mode.
Screenshots
Origin
Alien Resurrection prototypes