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| And Yet It Moves (Build 1.04)
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| Build date |
Nov 21, 2006
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| Dump status |
Released
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| Dumped by |
Felix Bohatsch (Broken Rules)
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| Released by |
MattTheCatt
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| File dump date |
January 20, 2026
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| File release date |
January 24, 2026
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| Origin
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Downloadable ZIP
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| Files |
AndYetItMoves_Win_v1_04.zip
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| Game
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And Yet It Moves
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| System |
PC
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| Genre |
Puzzle-platformer
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| Release date |
Apr 2, 2009
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A prototype of And Yet It Moves for the PC. It was compiled 870 days before And Yet It Moves' final retail release. This used to be a demo available on the And Yet It Moves website. This build was most likely during the time when the game was still a game concept for a computer science course at Vienna University of Technology.
Notes
- Different title screen music and new victory music is present.
- Checkpoints are automatically created for you instead of having to activate them.
- Two levels are present and are not seen in the final release.
- Major sound differences like walking, dying, ambience etc.
- The levels end automatically once you reach a certain point of the level instead of having to stand at the exit to win.
- Many texture differences with background and terrain.
- The game allows you to switch between 32 bit and 16 bit modes.
- The second stage has mechanics that are in the final such as the monkey, fire, and bees.
- You cannot quickly do a 180 degree shift with the up or down arrow keys.
- The second stage features a autoscrolling segment where the stage rotates the world for you.
Screenshots