|
| Grand Theft Auto IV (Nov 23, 2007 prototype)
|
| Dump status |
Released, redump needed
|
| File release date |
March 28, 2026
|
| Origin
|
Xbox 360 Test Kit
|
| Game
|
Grand Theft Auto IV
|
| System |
Xbox 360
|
| Genre |
Action-Platformer Shooter
|
| Final build |
US Mar 31, 2008
|
| Release date |
WW Apr 29, 2008 JP Oct 30, 2008 KO Feb 15, 2012
|
|
A prototype of "Grand Theft Auto IV" for the Xbox 360.
Notes
- Roughly 95% intact. The files in the "movies" folder, the "common" folder, and the xbox360.rpf file no longer exist in the devkit.
- The build name is 78, while the retail EU version is 118.
- audio.rpf and common.rpf were extracted via hex while componentpeds.img and nj_03.img were degrafmented.
- The xex file has a dongle, run "GTA4Final_xenon_patched.xex," which is a modified version of the original.
- The unmodified xex file is fragmented. The second download link contains the executable.
- Unfortunately, the build freezes at a certain point due to a lack of critical assets. Using assets from the retail version will only allow the screen shown in the photo to appear, however there is no way to exit that screen.
- NOTE: If you are going to edit the page, use the "Edit source" option. Otherwise, the first download link will be in the wrong position when saved.
Acknowledgments
- Anon for repairing nj_03.img;
- Colek for removing the dongle;
- Jan for finding the console and creating a backup image;
- kabojnk for defraging the xex;
- funtimeandrefoxy for extracting the audio.rpf and common.rpf and repairing the componentpeds.img.
See also
Grand Theft Auto IV prototypes
Grand Theft Auto IV videos
Grand Theft Auto IV assets
Grand Theft Auto: Episodes from Liberty City prototypes