Grand Theft Auto IV (Nov 23, 2007 prototype)

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Screenshot
Grand Theft Auto IV (Nov 23, 2007 prototype)
Dump status Released, redump needed
File release date March 28, 2026
Origin Xbox 360 Test Kit
Game Grand Theft Auto IV
System Xbox 360
Genre Action-Platformer
Shooter
Final build US Mar 31, 2008
Release date WW Apr 29, 2008
JP Oct 30, 2008
KO Feb 15, 2012
Do not upload
Please do not upload this prototype.

A prototype of "Grand Theft Auto IV" for the Xbox 360.

Notes

  • Roughly 95% intact. The files in the "movies" folder, the "common" folder, and the xbox360.rpf file no longer exist in the devkit.
  • The build name is 78, while the retail EU version is 118.
  • audio.rpf and common.rpf were extracted via hex while componentpeds.img and nj_03.img were degrafmented. Although the first link has a corrected version of componentpeds.img, due to the inexperience of the user who repaired the file, I think there wouldn't be a problem if there was garbage at the end. However, since assets from another img file were present at the end, using that img file in the game causes problems. The 4th download link solves this.
  • The xex file has a dongle, run "GTA4Final_xenon_patched.xex," which is a modified version of the original.
  • The unmodified xex file is fragmented. The second download link contains the executable.
  • Unfortunately, the build freezes at a certain point due to a lack of critical assets. Using assets from the retail version will only allow the screen shown in the photo to appear, however there is no way to exit that screen.

Warning: No DMCA takedown notices were filed with the wiki, but given that the page containing the devkit has been removed, it was decided to remove these assets to avoid further issues.

Acknowledgments

  • Anon for repairing nj_03.img;
  • Colek for removing the dongle;
  • funtimeandrefoxy for extracting the audio.rpf and common.rpf and repairing the componentpeds.img;
  • Gonzo because it was noticed that the way the componentpeds.img file was originally repaired wouldn't work in the game, as well as having removed the files that weren't part of the img file;
  • Jan for finding the console and creating a backup image;
  • kabojnk for defraging the xex.