Burnout 3: Takedown (Jun 8, 2004 prototype)
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Burnout 3: Takedown (Jun 8, 2004 prototype) | ||||||||||||||||||||||||||||
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Download Burnout 3: Takedown (Jun 8, 2004 prototype) (info) |
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A prototype of Burnout 3: Takedown for the PlayStation 2.
Notes
- Has a map file for the used .elf but also leftovers for removed .elf files from internal and debug builds
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
- Game contains dongle protection: No.
- Uses early billboards and flame icons for the HUD.
- Includes "Speed Up!" penalty for whenever the player stalls for more than 5 seconds in a Road Rage.
- Includes hard starts from earlier builds of the game.
- Includes unused camera rotation for the start and end of a race.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - Burnout 3 Takedown For Preview Only Pre-Alpha 1 6-07-2004.iso | File | 2020-05-11 07:41:05 | 410.64 MB | 308f9dbd37e881be3c7a5cab5fc722a6c1ace6e0 |
PS2 - Burnout 3 Takedown For Preview Only Pre-Alpha 1 6-07-2004.dvd | File | 2020-05-11 07:26:09 | 69 bytes | df74fb7ada2e3ecfc0e7fa9ca03431f74a048a0b |
PS2 - Burnout 3 Takedown For Preview Only Pre-Alpha 1 6-07-2004.jpeg | File | 2020-05-21 15:37:53 | 2.09 MB | c216d5e87e280f8677b81d2a336ad2063bb741eb |
Acknowledgments
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)