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| Call of Duty: Ghosts (May 21, 2013 prototype)
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| Build date |
May 21, 2013
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| Build name |
515054_515968
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| Dump status |
Released
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| Dumped by |
MrPinball64
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| Released by |
MrPinball64
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| File release date |
September 24, 2024
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| Origin
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Xbox 360 DevKit HDD
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| Game
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Call of Duty: Ghosts
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| System |
Xbox 360
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| Genre |
FPS
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| Release date |
WW Nov 5, 2013
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|
A prototype of Call of Duty: Ghosts for the Xbox 360 168 days before the game's release.
Notes
- Campaign, MP, Extinction are playable.
- Accessible on Xenia and RGH through:
- default.xex
- default_mp.xex
- 4-iw6sp_demo.exe
- 5-iw6mp_demo.exe
- https://lilpoop.boo/cdn/Patches/COD%20Ghosts%20Alpha%20Patches.rar patches for all ghost builds
Campaign
- Missions are in varying stages of development.
- There are numerous test maps you can load via command.
Multiplayer
- Most maps are near complete though there are some slight differences with lighting, texture, and some with blank sections.
- You can get an idea of what each map looked much earlier based on the map icons and minimap in-game.
- The cancelled map mp_warhead from the May 9, 2013 is cut.
Extinction
- The mode is definitely in development.
- The Town portion is still in block form.
- The map is progressively less complete as you progress but is obviously very interesting.
- Testing in godmode, not sure if playing legit is possible due to the overwhelming amount of aliens that will swarm you.
Safeguard
- Contains the earliest known prototype of the gamemode "Safeguard".
- In this mode, your pistol has regenerating ammo functioning.
- Only 10 enemies will spawn a round and there is a round and kill counter.
- Requires a patch linked here (credit to dragon3989) renamed as a .toml file to run or will give an error when attempting to highlight enemies. This patch only works on iw6mp.exe.
- To load, use the console (or the xenia config via cl=) and type "ui_gametype horde"
Screenshots
Videos
Call of Duty: Ghosts prototypes
Call of Duty: Ghosts demos