Call of Duty: Ghosts (May 21, 2013 prototype)

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Title Screen
Call of Duty: Ghosts (May 21, 2013 prototype)
Build date May 21, 2013
Build name 515054_515968
Dump status Released
Dumped by MrPinball64
Released by MrPinball64
File release date September 24, 2024
Origin Xbox 360 DevKit HDD
Game Call of Duty: Ghosts
System Xbox 360
Genre FPS
Release date WW Nov 5, 2013
Download Call of Duty: Ghosts (May 21, 2013 prototype) (info)
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Download Dragon's Safeguard Patch (info)
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A prototype of Call of Duty: Ghosts for the Xbox 360 168 days before the game's release.

Notes

  • Campaign, MP, Extinction are playable.
  • Accessible on Xenia and RGH through:
    • default.xex
    • default_mp.xex
    • 4-iw6sp_demo.exe
    • 5-iw6mp_demo.exe
    • https://lilpoop.boo/cdn/Patches/COD%20Ghosts%20Alpha%20Patches.rar patches for all ghost builds

Campaign

  • Missions are in varying stages of development.
  • There are numerous test maps you can load via command.

Multiplayer

  • Most maps are near complete though there are some slight differences with lighting, texture, and some with blank sections.
  • You can get an idea of what each map looked much earlier based on the map icons and minimap in-game.
  • The cancelled map mp_warhead from the May 9, 2013 is cut.

Extinction

  • The mode is definitely in development.
    • The Town portion is still in block form.
    • The map is progressively less complete as you progress but is obviously very interesting.
    • Testing in godmode, not sure if playing legit is possible due to the overwhelming amount of aliens that will swarm you.

Safeguard

  • Contains the earliest known prototype of the gamemode "Safeguard".
    • In this mode, your pistol has regenerating ammo functioning.
    • Only 10 enemies will spawn a round and there is a round and kill counter.
  • Requires a patch linked here (credit to dragon3989) renamed as a .toml file to run or will give an error when attempting to highlight enemies. This patch only works on iw6mp.exe.
  • To load, use the console (or the xenia config via cl=) and type "ui_gametype horde"

Screenshots

Videos