Collapsar (Feb 1987 prototype)
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A prototype of the unreleased Collapsar for the Commodore 64.
Notes
- Developed by Quantum Logic.
- Programming: Neil Raine, Neil Kendall
Graphics: David Livesey
Sound effects: Neil Raine
- Programming: Neil Raine, Neil Kendall
- The game was presented to multiple companies, but was rejected as they thought it was too similar to Uridium