Constantine (Nov 24, 2004 prototype)
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|Constantine (Nov 24, 2004 prototype)|
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A prototype of Constantine for the Xbox.
- Compiled a day after the final US build.
- XBE information:
- Internal Name: Constantine
- Maker ID and Product Number: SC-15
- Executable Name: Default.xbe
- Executable checksum (MD5): 36967ccfc5b06d27315f3d701a7257ad
- Miscellaneous Notes:
- Game is emulatable: Yes (CXBX) (as of September 12, 2021).
- Game contains dongle protection: No.
|Xbox - Constantine test build.bin||File||2021-03-27 14:51:43||3.65 GB||1fcd194fc2b2e189eeb6fb50ebb74722c5578cac|
|Xbox - Constantine test build.cue||File||2021-03-27 14:40:47||95 bytes||e3a2278097f39a399287529957f54ea62a848e64|
|Xbox - Constantine test build.jpeg||File||2021-04-09 22:13:47||3.43 MB||2f5c51961e831d0a0d8093cf88f589c8c9ed41f0|
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
- Project Deluge: Xbox and Dreamcast (September 18, 2021)
- The Cutting Room Floor (TCRF)
- Internet Archive (IA)