|
| Crysis (Aug 14, 2009 prototype)
|
| Build date |
Aug 14, 2009 02:53:41
|
| Build name |
gdc09_XBOX360_(406)_08_14
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| Dump status |
Released
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| Origin
|
Dev Kit HDD
|
| Lot |
Terarelease 1.0 (2020)
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| Game
|
Crysis
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| System |
Xbox 360
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| Genre |
First Person Shooter
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| Final build |
US N/A
|
| Release date |
US Oct 4, 2011
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|
A prototype of Crysis for the Xbox 360.
Notes
- A demo built for show at Game Developer Conference Europe 2009.
- Original filename: gdc09_XBOX360_(406)_08_14.rar
- The build does not work by default, you must set shader preactivate to 1 and shader remote compilation to 0 in system.cfg
- Autoexecute.cfg will map you in with map cvar
- No main menu
Screenshots
live_create_capture (no beach shack models)
Live_Create_Smal___l (with beach shacks)
live_create_small (default autoexec)
live_create_small (default autoexec)
raw_pc (this is a strange orb you spawn into when you map in. outside it is the default city. this is the only map that screenshot room spawns above the city)
Acknowledgments
A huge thanks to Obscure Gamers and all who have contributed over the years to these Tera Releases!
See also
Crysis prototypes
Crysis demos
Crysis Remastered prototypes
Crysis Remastered videos