Dead or Alive 1 Ultimate (Oct 12, 2004 prototype)
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| Dead or Alive 1 Ultimate (Oct 12, 2004 prototype) | ||||||||||||||||||||||||||
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A prototype build of Dead or Alive 1 Ultimate for the Xbox from 2004-10-12.
Notes
- Signed for use on an XDK or debug kit.
- The embedded build date for default.xbe is identical to the NTSC release version (2004-09-16). However, the Doa1.xbe from the NTSC release is dated 2004-10-09 21:43:23, and DOA2.xbe is dated 2004-10-07 19:23:52 (in both cases, earlier than this prototype, which has 2004-10-12 embedded in both of those binaries). Additionally, the following files in the DOA2 folder differ between the prototype and NTSC release: cg01.afs, cg02.afs, cg03.afs, cg04.afs, cg05.afs, cg06.afs, datahdd.afs, DOA_G4.sfd. In most of these cases, the files are much smaller on the prototype disc, and contain different data.
- The cg0x.afs (where x goes from 1 to 6) contains duplicates of the background as placeholder images except for a few images coming from Xtreme in cg06.afs that seems to be final.
- The DOA_G4.sfd contains only the ending sequence.
- Emulatable : yes (xemu & cxbx)
- To play Dead or alive 2 Ultimate, rename Doa1.txt to DOA2.txt and select DOA2.xbe