Devil Kings (Apr 29, 2005 prototype)
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Devil Kings (Apr 29, 2005 prototype) | ||||||||||||||||||||||||||||
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A prototype of Devil Kings for the PlayStation 2.
Notes
- The E3 titlescreen uses a different theme
- The E3 character selection looks entirely different
- Different HUD
- Devil King is the only playable character
- Devil King has slightly different animations
- Theres only 1 playable stage
- When starting the game it plays an Trailer
- The E3 pause menu looks different
- After finishing the stage the game will go back to the titlescreen
- Character dialouge fade-ins look different
- Mission objective UI looks different
- Combo meters look different
- Many sound effects are different
- The boss character introduction looks different
- The E3 mode can be disabled, this will make the entire game available
- Based on an unfinished version of Sengoku Basara
- FMVs are incomplete
- Disabling the E3 mode will reveal that the entire game is still in japanese and pretty much just an unfinished version of Sengoku Basara
- The mission select screen looks different when compared to Sengoku Basara
- ELF has symbols
- Debug functionality has been almost completley stripped
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.bin | File | 2020-06-10 10:34:47 | 1.65 GB | 8d3b277bf537387b79688306eca3921431f9686e |
PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.cue | File | 2020-06-10 10:13:23 | 116 bytes | 7e9fc4b6db4200f6b1527a2346d8ca89e576c4bb |
PS2 - Devil Kings Preview E3 ver 2005.04.29 Master.jpeg | File | 2020-06-13 12:01:21 | 1.57 MB | 9adbc46cde8d5e9220e2feed3b65360c71b7252c |
Acknowledgments
A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)