|
| Die Maus (Prototype)
|
| Build name |
N/A
|
| Dump status |
Released, redump needed
|
| Released by |
Hidden Palace
|
| File release date |
January 1, 2022
|
| Origin
|
EPROM cartridge
|
| Labels |
N/A
|
| Game
|
Die Maus
|
| System |
Game Boy Color
|
| Genre |
Sports - Athletics
|
| Final build |
JP Unreleased EU Jul 27, 1999 US Unreleased
|
| Release date |
JP Unreleased EU 1999 US Unreleased
|
|
A prototype of Die Maus for the Game Boy Color.
Notes
- In this build you have to press a button to get past the trademark screen at start up. In the final, you can let the game automatically go from the trademark screen to the language select screen too.
- The palette on one of the characters is darker in this build.
- There's a counter on the top right during gameplay that seems to tell you what level and map you are on.
- You can skip levels while in game by pressing A+START.
Screenshots
Files
| File
|
Type
|
Date
|
Size
|
Comment
|
SHA-1
|
| Die Maus (Prototype).gbc
|
ROM file
|
2019-12-22 20:47:04
|
1 MB
|
ROM file.
|
5c60b47701329e0d3ed9a1a4c929255f0fe360d9
|
Acknowledgments
Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to ehw for researching this prototype!
See also