Disney's The Emperor's New Groove (Aug 21, 2000 prototype)

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Title Screen
Disney's The Emperor's New Groove (Aug 21, 2000 prototype)
Build date Aug 21, 2000 15:00:06
Build name Preview
Dump status Released, redump needed
Released by Hidden Palace
File release date April 17, 2021
Origin CD-R
Lot Project Deluge
Labels ENG 8-29 Preview Emperor's New Groove
Dump method PLEXTOR DVDR PX-716UF 1.11 03/23/07 15:10 (CloneCD)
Game Disney's The Emperor's New Groove
System PlayStation
Genre Platformer
Final build JP Unreleased
EU Oct 24, 2000
US Oct 14, 2000
Release date JP Unreleased
EU Oct 24, 2000
US Nov 13, 2000
Download Disney's The Emperor's New Groove (Aug 21, 2000 prototype) (info)
Download Disney's The Emperor's New Groove (Aug 21, 2000 prototype) from external mirror

A prototype of Disney's The Emperor's New Groove for the PlayStation.

Notes

  • An NTSC-U build dated almost two months before the final.
  • The pre-title Argonaut logo screen is more basic.
  • The title screen is a bit different and features a 3D logo of "Emperor's New Groove".
    • The logo begins with "Disney's" rather than "Walt Disney".
  • The title theme is a slightly extended mix with lyrics, rather than the instrumental mix used in the final.
  • Using the "cancel" button on options menus simply resets the changes made to the menu, rather than resetting the changes and exiting the menu.
  • The map screen looks slightly different to the one used in the final.
  • Pressing left on the map screen unlocks a level select.
    • It is very easy to crash the game with the level select as you can easily pick levels which don't exist. You're also given the option to change the "world" number from 1 to 6, but it seems as though only world 1 was ever used, resulting in the other five crashing the game.
  • Loading screens differ in appearance from the one used in the final, in particular looking quite a bit more basic.
  • The charge move used with the quare button does not appear to be implemented yet.
  • Some sound effects are missing.
  • Most of the audio dialogue is missing, and the small amount which is in uses dev recordings, often with voices not even coming close to matching the character. Perhaps the developers' sense of humor?
    • Dialogue sometimes does not exactly match the written dialogue, too.
  • Most levels are missing their pre-level and post-level cutscenes using clips from the film. Several levels do have intro and outro cutscenes, but they use a clip from a trailer for the film as a placeholder.
  • Miscellaneous Notes:
    • Game is emulatable: Yes (as of April 17, 2021).
    • Game contains dongle protection: No.
    • Game contains debugging symbols: No
    • Dump was originally scrambled: No

Screenshots

Origin

Files

File Type Date Size SHA-1
PSX - ENG 8-29 Preview Emperor's New Groove.img File 2020-12-12 22:41:59 495.62 MB 2b859bd7e96813e273749942ef7374e693b06a78
PSX - ENG 8-29 Preview Emperor's New Groove.cue File 2020-12-12 22:26:33 107 bytes 297fc103115a3f0db106fd382f838ff956c9595f
PSX - ENG 8-29 Preview Emperor's New Groove.ccd File 2020-12-12 22:26:32 771 bytes 1c826c06113e36bf4b80add4e074f14a6fe2585f
PSX - ENG 8-29 Preview Emperor's New Groove.sub File 2020-12-12 22:43:02 20.23 MB f8e664c3743250d24fc857ca7a36b01bf6a1c7cb
PSX - ENG 8-29 Preview Emperor's New Groove.jpeg File 2021-03-14 12:14:15 1.01 MB 0b417fe2aee7b93d736982aeb50f36ce03162770

Acknowledgments

A huge thanks to Hwd45 for doing the initial research on this prototype!

See also