Dragon Ball Z: Legendary Super Warriors (Japanese Prototype)

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Title Screen
Dragon Ball Z: Legendary Super Warriors (Japanese Prototype)
Build name N/A
Dump status Released, redump needed
Released by Hidden Palace
File release date January 1, 2022
Origin EPROM cartrdige
Labels N/A
Game Dragon Ball Z: Legendary Super Warriors
System Game Boy Color
Genre Role Playing
Final build JP Jun 10, 2002
EU May 17, 2002
US May 17, 2002
Release date JP Nov 8, 2002
EU Jun 30, 2002
US Aug 9, 2002
Download Dragon Ball Z: Legendary Super Warriors (Japanese Prototype) (info)

A prototype of Dragon Ball Z: Legendary Super Warriors for the Game Boy Color.

Notes

  • Boots straight into a basic title screen. No Banpresto trademark screen or opening screen.
  • Title screen is very simple with only the Dragon Ball Z logo and a PUSH START prompt. No trademark information at all.
  • Japanese prototype.
  • Text changes.
  • The "Multiplayer" and "Random Battle' features found at the Title Screen are unlockable identically as the final, and are locked by default.
  • The unlockable mode Random Battle looks and plays identical. Multiplayer looks identical, untested functionality.
  • The game is feature complete and is in a state where it needs final touches and polish, especially in the gameplay department.
  • The story elements feels completely finished, sounds and all. The hub world too.
  • General Differences
  • The credits are completely missing at this point.
  • Finishing Story 30 sends you straight to the "The End" screen after the story dialogue. Pressing start there to start New Game+ still works. Pressing nothing for 3 seconds sends you back to the title screen.
  • Unlike the final release you can only move your character to the right once, meaning you can't force your enemy out of defending position.
  • Answering questions in the first hub world does not freeze input while a sound plays unlike the final.
  • Sound Differences
  • The sound effect that plays when receiving a card is missing.
  • The sound effect that plays when a character moves during a "stage attack" phase is missing.
  • The sound effect that plays when "Turn change" appears is missing.
  • The sound effect that plays when you are in "attacking" or "defense" phase are missing.
  • The sound effect that plays when the star in the HUD appears after each turn is missing.
  • The sound effect that plays after losing a battle is missing.
  • The sound effect that plays after leveling up a character is missing.
  • The sound effect that plays when a character moves during their defensive turn is missing.
  • The sound effect that plays when a stat decrease card is played is different
  • The sound effect that plays when putting a star to a stat (received when leveling up) are missing.
  • When you fail to finish the stage attack inputs the sound effect that plays when pressing A or B at the enemy are missing.
  • Visual differences
  • The ability icon found in the card descriptions of ability cards are missing.
  • The instructions that appear when moving your character and what bonus each spot gives is missing.
  • When using a stage attack card the timer only shows how long you take, where in the final it shows how long you take and how long you have.

Screenshots


Files

File Type Date Size Comment SHA-1
Dragon Ball Z - Legendary Super Warriors (Japanese Prototype).gbc ROM file 2019-04-07 14:50:32 2 MB ROM file. 45f5a6fa7eff38b1bb8786472d0eeadf58f692a8

Acknowledgments

Special thanks to Frank Cifaldi at the Video Game History Foundation and the anonymous donor for this part of the lot! A huge thanks to ehw for researching this prototype!

See also