Freaky Flyers (May 28, 2003 prototype)
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A prototype of Freaky Flyers for the PlayStation 2.
Notes
- NTSC prototype.
- Compiled 12 days before the final US build.
- Issues with PCSX2 causes the game to crash during the start of a race. Works on hardware.
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): No (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - Freaky Flyers Production Build.bin | File | 2020-06-10 18:31:36 | 3.32 GB | f7d495f563ed96bb51e1011f7edcadaf3d125fb3 |
PS2 - Freaky Flyers Production Build.cue | File | 2020-06-10 17:49:12 | 102 bytes | a047f30233a63cb44b27deb5d0ef7bc050417086 |
PS2 - Freaky Flyers Production Build.jpeg | File | 2020-06-13 12:07:46 | 1.96 MB | 6bb2f6bf45db7294e140dd0dc232dbea1fe179b0 |
Acknowledgments
A huge thanks to ehw, Zoda-Y13 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)