Frostbite (Jul 27, 1983 prototype)
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| Download Frostbite (Jul 27, 1983 prototype) (info) |
A prototype of Frostbite for the Atari 2600.
Notes
- Labeled under the early name "Iceman"
- There are only two variations
- There are no night levels
- The King Crabs look different
- Instead of a Killer Clam there is a narwhal, though they are functionally identical
- There is an additional bonus fish colored purple, though it is functionally the same as the green bonus fish
- There is no limit for the amount of fish the player can grab, whereas it was limited to 12 in the final game
- The sound that plays when the igloo blocks are being counted is different
- The game's difficulty ramps up faster
- The Polar Bear appears starting from level 3 instead of level 4
- The temperature meter and life counter don't blink when the temperature is under 10 degrees, though the former changes color
- The magic fish icon appears at level 24 instead of level 20
- The igloo is harder to enter
- The game automatically ends when the player reaches 1 million points
Origin
See also
- Atari 2600 Game By Game Podcast: AX-031, Frostbite!
- AtariProtos' article on the prototype.
