Gargoyles (Jun 5, 1995 prototype)

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Title Screen
Gargoyles (Jun 5, 1995 prototype)
Build date Jun 5, 1995
Dump status Released
Released by Chris Shrigley
File release date December 25, 2012
Origin Compiled ROM file
Game Gargoyles
System Sega Mega Drive
Genre Platformer
Final build US Oct 3, 1995
Release date US 1995
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A prototype of Gargoyles for the Sega Genesis.

Notes

  • Predates the first available final by roughly four months.
  • Released alongside source code by the developer, Chris Shrigley.
  • Found inside a zip archive (TMP\B4HO_MOD.ZIP) that contained an old source code snapshot. The rom was built from the .OBJ files by using the following command: psylink /c /i /m /p @GARGOYLE.LNK,OUT.BIN,OUT.SYM,OUT.MAP.
  • Poll_PsyQ was enabled for this build, which makes the game expect the PSY-Q debugger to be connected. The rom was patched by replacing the bytes A0 00 at each call to the debugger with a NOP instruction.
  • Different main menu background.
  • Boots into a level select.
  • Level 3 (Rooftops) seems to be the only level that is fully playable. Selecting the rest will load Evil Awakens with no enemies present.
  • A test level is also included.

Screenshots

See also