God Hand (Jun 20, 2006 prototype)
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A prototype of God Hand for the PlayStation 2.
Notes
The Cutting Room Floor research
- An NTSC preview build dated a month and a half before the final NTSC-J build and over two months before the final NTSC-U build.
- Starts with a debug menu when a new game is started. From here, a number of options can be changed before starting the game.
- Some of the localisation is incomplete, so changing the language to an incomplete one will change some strings to "Test".
- Another debug menu can be pulled up from any screen (including menus) by pressing L2 and R3 at the same time.
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - Godhand Preview 2006-06-21.bin | File | 2020-10-27 09:38:37 | 1.18 GB | 0c6f721506df31efc09395ea218baa2201f785dd |
PS2 - Godhand Preview 2006-06-21.cue | File | 2020-10-27 09:38:37 | 98 bytes | 6e42e5dd7131dd0e8949013a9d7b89129a4c4bab |
PS2 - Godhand Preview 2006-06-21.jpeg | File | 2020-10-27 20:45:31 | 1.06 MB | 3d33dfbc5a39fdfb73351bc1471b84eece6440d1 |
Acknowledgments
A huge thanks to Hwd45 for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)