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| Grand Theft Auto: Vice City (Oct 1, 2002 prototype)
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| Build date |
Oct 1, 2002 22:34:23
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| Dump status |
Released
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| Dumped by |
johndoe2
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| Released by |
IAmNotToniCipriani
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| File release date |
February 1, 2025
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| Game
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Grand Theft Auto: Vice City
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| System |
PlayStation 2
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| Genre |
Driving, Racing Shooter, Action-Adventure
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| Final build |
NA Oct 6, 2002 EU Oct 15, 2002
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| Release date |
NA Oct 29, 2002 EU Nov 8, 2002
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|
A PAL prototype of Grand Theft Auto: Vice City for the PlayStation 2.
Notes
The Cutting Room Floor research
- The serial is SLES-51061 (European Region).
- It seems to be playable in version 2.3.132 of PCSX2.
- Although the build has text saying "Wed 02/10/2002" at all times, the pause menu shows the actual compile date of October 1th 2002, at 22:34:23, which matches with the dates on the files (although some files appear to be slightly older and from September 27th).
- Calls itself "v1.50" despite being before all final versions of the game, including the US v1.40 (the earliest final, from five days later).
- A surprisingly large number of differences, despite only being separated from the final game by five days.
- Debug:
- Enable debug view by pressing
L1, R1, L3, R3 at same time.
- Use D-Pad to move up or down and enable/disable features, note theres no visual indicator which entry is selected.
Screenshots
See also
Grand Theft Auto: Vice City prototypes
Grand Theft Auto: Vice City videos
Grand Theft Auto: Vice City assets