|
| Killzone 2 (Jul 2, 2008 prototype)
|
| Build date |
Jul 2, 2008
|
| Build name |
Pre-Alpha
|
| Dump status |
Released
|
| Dumped by |
Cut Into Fourteen Pieces
|
| Released by |
CVLT OF OSIRIS
|
| File release date |
January 4, 2020
|
| Origin
|
DVD-R
|
| Labels |
Killzone 2 INTERNAL July 2008
|
| Dump method |
DiscImageCreator
|
| Game
|
Killzone 2
|
| System |
PlayStation 3
|
| Genre |
First-person shooter
|
| Final build |
JP Mar 11, 2009 EU Jan 9, 2009 US Jan 9, 2009
|
| Release date |
US Feb 27, 2009 EU Feb 27, 2009
|
|
A prototype/prerelease build of Killzone 2 for the PlayStation 3 from 2008-07-02 (about six months before the game was released).
Notes
The game requires that the console have an IP address in order to boot. Otherwise it will just sit at a black screen forever. If your PS3 Test is not connected to a network, set a fake IP address, mask, router, and DNS servers in the network configuration, and optionally choose to disable the network connection temporarily.
- The words "WORK IN PROGRESS - PRE-ALPHA CODE" are present at the top of the screen at all times during gameplay.
- Does not start at least in version 0.0.31-16206-77485747 Alpha of rpcs3.
Screenshots
Origin
See also
Killzone 2 prototypes
Killzone 2 demos
Killzone 2 assets