Kya: Dark Lineage (Sep 29, 2003 prototype)

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Title Screen
Kya: Dark Lineage (Sep 29, 2003 prototype)
Build date Sep 29, 2003 23:47:20
Build name Preview
Dump status Released, redump needed
Released by Hidden Palace
File release date March 20, 2021
Origin DVD-R
Lot Project Deluge
Labels Kya Dark Lineage Press Preview Build 10-1-03
Dump method Memorex MRX-650LE v6 AM61 (PowerISO)
Game Kya: Dark Lineage
System PlayStation 2
Genre Action Adventure
Final build JP Unreleased
EU Oct 14, 2003
US Oct 18, 2003
Release date JP Unreleased
EU Oct 14, 2003
US Nov 18, 2003
Download Kya: Dark Lineage (Sep 29, 2003 prototype) (info)
Download Kya: Dark Lineage (Sep 29, 2003 prototype) from external mirror

A prototype of Kya: Dark Lineage for the PlayStation 2.

Notes

  • A few weeks built before the final build
  • This version contains an hidden Cheat menu, which can be revealed by pausing the game and entering the button combo L1 R2 L2 R1 Up Up Left Square Right Circle Start Start (in the final game, this button combo activates a cheat that refills the player's health). The cheat menu contains these options:
    • Flying (On/Off), which allows the player to press R2+R3 to enter flying mode, where they can move freely using the analog stick, and Cross and Triangle to change the altitude. All damage and death triggers are disabled
    • Invincibility (On/Off)
    • Default life/Life restored to max, which refills the player's health
    • Money (No changes/1000 nutties), which sets the nooties (mispelled as nutties) count to 1000
    • Capabilities (On/Off), which when enabled gives the player all Boomies, ability items, receptacle, all bracelets up to the black one, and also increases the magika limit to 500 without giving the runes. Disabling the option afterwards won't take away the items
    • Shell elevators (Default/Open), which opens all shell elevators from all worlds. Like Capabilities, disabling it afterwards won't close the elevators
    • Display debug info (On/Off), when enabled the game shows some info on the screen regarding the current map, Kya's current position, EE RAM, IOP RAM, sound RAM (?), and some colour indicators speculated to be related to disc access and memory card I/O
    • An option that lets the player play cutscenes found in the current map, some options don't work or are stubbed
    • An option that lets the player teleport to any world (1-12)
      • Both this build and the final version of the game contain a secret level on the disc (Level 13), thought to be normally inaccessible during gameplay, and it's not listed as an option here either
    • An option that lets the player teleport to any checkpoint in the current world
  • The credits have a different music track that's not found in the final game
    • The final PAL version of the game has the song Sweet Soca Music, while the NTSC version reuses the Jamgut theme
  • Miscellaneous Notes:
    • Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
    • Game contains dongle protection: No.

Screenshots

Origin

Files

File Type Date Size SHA-1
PS2 - Kya Dark Lineage Press Preview Build 10-1-03.bin File 2020-05-26 06:27:58 1.81 GB c4a44f5ebc7aa1b789457765cb8a30937250487c
PS2 - Kya Dark Lineage Press Preview Build 10-1-03.cue File 2020-05-26 05:28:50 116 bytes 634a1bc37969f84eb091c4b77cefd74758850afc
PS2 - Kya Dark Lineage Press Preview Build 10-1-03.jpeg File 2020-05-27 16:00:42 1.24 MB 93ff69fd96a2d6013bd0d97ec8b8338e5a82c69d

Acknowledgments

A huge thanks to Nex for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!

See also