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| Linking Leroy Visits LEGOLAND (prototype B)
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| Dump status |
Released, redump needed
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| Dumped by |
F4CG
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| Released by |
F4CG
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| File release date |
1999
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| Origin
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Floppy disk
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| Lot |
Old Scene (BBS)
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| Files |
LLEROY-.D64
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| Game
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Linking Leroy Visits LEGOLAND
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| System |
Commodore 64
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| Genre |
Platformer
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| Release date |
Unreleased
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A prototype of the unreleased Linking Leroy Visits LEGOLAND for the Commodore 64.
Notes
- Developed by warez/demoscene group FAIRLIGHT
- Programming: Pontus "Bacchus" Berg, Magnus "Harlekin" Nyman
- Graphics: Kalle "Ogami" Shew
- Originally part of the Legoland 2 demo release, which featured a number of smaller demos including Linking Leroy
- The game and demo were Lego-themed due to Berg knowing someone who worked at Lego's Swedish branch, who sent the group free Lego merchandise
- Developed as a pitch to The Lego Group, hoping that they would endorse the game. Cancelled due to a failure to secure endorsement and FairLight eventually losing connections with the company. A brief attempt to resume development using reskinned non-Lego graphics was attempted by Nyman in 1996, but nothing came out of it
- If the game was officially released, it would have been the very first that used a Lego license
- This prototype is based on a different level and has an added intro, giving it a title screen and crediting its release to "Divine"
- The player character moves considerably faster than the previous prototype
- Some enemy graphics display incorrectly
- Release has an intro
See also
Linking Leroy Visits LEGOLAND prototypes