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| Max Payne 2: The Fall of Max Payne (Mar 5, 2004 prototype)
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| Build date |
Mar 5, 2004
|
| Dump status |
Released
|
| Dumped by |
unclejun
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| Released by |
unclejun
|
| File release date |
June 23, 2018
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| Origin
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Playstation 2 DevKit HDD
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| Game
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Max Payne 2: The Fall of Max Payne
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| System |
PlayStation 2
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| Genre |
Action
|
| Final build |
WW Nov 16, 2003 DE ES Dec 14, 2003 FR IT Dec 13, 2003
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| Release date |
US Dec 2, 2003 EU Dec 5, 2003
|
|
A post-release prototype of Max Payne 2: The Fall of Max Payne for the PlayStation 2.
Notes
- The serial is SLUS-20814 (USA Region).
- The build is different from the retail version. All files in the "ASSETS" folder have different hashes and also, all files named "CAPTUREF.MEC" are named "CAPTUREF.MEM" for some reason. Furthermore, SLUS_208.14 and DATA.RAS have different hashes and ATTR_P.PSS, IRX_CD.WOD, STAR_P.PSS, CRED_P.PSS and PREV_P.PSS are unique to this version.
- It is possible to reach the main menu at least in version 2.2.0 of pcsx2.
- Debug build mostly.
Max Payne 2: The Fall of Max Payne prototypes
Max Payne 2: The Fall of Max Payne demos