Maximum Chase (Oct 7, 2003 prototype)
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A prototype of Maximum Chase for the Xbox.
Notes
- Compiled 9 days before the US build but many months after the initial Japanese release.
- English localization prototype.
- Review build.
- XBE information:
- Internal Name: MAXIMUM CHASE
- Maker ID and Product Number: \x00\x00-0
- Executable Name: default.xbe
- Executable checksum (MD5): aba59adeab0dc133496f1d6cc25e7764
- Miscellaneous Notes:
- Game is emulatable: Yes (CXBX) (as of September 12, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
Xbox - Max Chase for review.bin | File | 2021-03-28 05:48:09 | 3.17 GB | 828dbaf500b7e01c99ffa84824b9d68537ede07c |
Xbox - Max Chase for review.cue | File | 2021-03-28 05:41:29 | 93 bytes | f6754ae3c384436ca2b2949f5104a032aa75ba12 |
Xbox - Max Chase for review.jpeg | File | 2021-04-09 22:15:26 | 2 MB | 0baa89fe6c35124576c874abfea0d39ac0fd1188 |
Acknowledgments
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: Xbox and Dreamcast (September 18, 2021)
- The Cutting Room Floor (TCRF)
- Internet Archive (IA)