Mega Man 64 (Prototype)

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Title Screen
Mega Man 64 (Prototype)
Dump status Released, redump needed
Dumped by Bobo Mcloud
Released by OkeijidragonPixelButtsProtodude
File dump date October 2015
File release date January 10, 2016
Origin Developer Cartridge
Labels Front:
NUS-16F32SB-A
512M+256K
̶C̶A̶P̶6̶4̶ (crossed out)
MEGAMAN64
BIO 0 (underneath MEGAMAN64 label)
Back:
512M-015 CAPCOM Production Studio 3
NUS-16F32SBA-512M RD990609-002 CAPCOM CO.,LTD. (crossed out)
Dump method GameShark Cartridge
Ownership Bobo Mcloud (2016 - 2020s), Current Owner (Unknown)
Game Mega Man Legends
System Nintendo 64
Genre Action Adventure
Release date JP Nov 22, 2000
US Jan 10, 2001
EU Unreleased
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A debug-enabled early prototype of Mega Man 64 (Mega Man Legends) for the Nintendo 64.

Notes

The Cutting Room Floor research
  • Interestingly, this cartridge once hosted a build of the cancelled N64 version of Resident Evil Zero. [1]

Screenshots

MegaMan64 Debug Inside Gesellschaft.png Mega Man 64 Debug Gesellschaft Bridge.jpg Mega Man 64 Debug Gesellschaft Cafeteria.jpg Mega Man 64 Debug Flutter Bridge.jpg

Videos

Origin

Acknowledgments

Special thanks to PixelButtz and OKeijiDragon for organizing the GoFundMe to collect funds needed for the acquisition and, with Protodude, releasing the ROM.

See also