Mega Man X6 (Oct 30, 2001 prototype)
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Mega Man X6 (Oct 30, 2001 prototype) | ||||||||||||||||||||||||||||
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A prototype of Mega Man X6 for the PlayStation.
Notes
- Compiled 18 days after the initial Japanese retail version, and 9 days before the US one. Likely a localization intermediate/review build.
- No differences noticed, but the full game data was not examined
- Miscellaneous Notes:
- Game is emulatable: Yes (as of April 17, 2021).
- Game contains dongle protection: No.
- Game contains debugging symbols: N/A
- Dump was originally scrambled: No
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PSX - Megaman X6 11-07-01.img | File | 2020-12-13 15:30:27 | 572.19 MB | 355b905c076d00297fcb4bcdb32b0bb62b49b9b9 |
PSX - Megaman X6 11-07-01.cue | File | 2020-12-13 15:15:31 | 89 bytes | 0ad828900aec5ac6a2b4606f73011a30ee174907 |
PSX - Megaman X6 11-07-01.ccd | File | 2020-12-13 15:15:31 | 773 bytes | ae9171aa610609a289939d2edae74edf8b7a1e90 |
PSX - Megaman X6 11-07-01.sub | File | 2020-12-13 15:31:16 | 23.35 MB | 1657deaec82496471958353ccb7736d02aeedba5 |
PSX - Megaman X6 11-07-01.jpeg | File | 2021-03-14 12:14:41 | 560.2 KB | 3ca5b7b9792ad75ddda65246df158fafdca9f821 |
Acknowledgments
A huge thanks to Iniche for doing the initial research on this prototype!
See also
- Project Deluge: PlayStation 1, Saturn, and CD-i (April 17, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)