My Street (Dec 6, 2002 prototype)
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My Street (Dec 6, 2002 prototype) | ||||||||||||||||||||||||||||
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A prototype of My Street for the PlayStation 2.
Notes
- Freezes on boot in PCSX2. Works on hardware.
- Does not boot on hardware when using HDD loader
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): No, unless the disc image is rebuilt (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - My Street Preview Code.bin | File | 2020-06-11 05:20:47 | 643.86 MB | 48696893067a185378ac78b63636925163901d04 |
PS2 - My Street Preview Code.cue | File | 2020-06-11 05:20:48 | 94 bytes | a99d2a79b0f8e197af74c667efab8ef9e34981f2 |
PS2 - My Street Preview Code.jpeg | File | 2020-06-13 14:29:16 | 1.29 MB | 6602a42bd01f0fe4827224efd6dc77648a7e681e |
Acknowledgments
A huge thanks to Nex, Zoda-Y13 and Sazpaimon for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)