Myth Makers: Orbs of Doom (Sep 2, 2003 prototype)

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Title Screen
Myth Makers: Orbs of Doom (Sep 2, 2003 prototype)
Build date Sep 2, 2003
Dump status Released
Dumped by March42
Released by Codebound
File release date Dec 7, 2024
Origin Dev HDD
Lot Data Design Interactive Lot
Ownership March42 (2020 - present)
Game Myth Makers: Orbs of Doom
System PlayStation 2
Genre Action
Final build EU Dec 6, 2003
Release date EU Jan 23, 2004
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A prototype of Myth Makers: Orbs of Doom for PlayStation 2.

Notes

The Cutting Room Floor research
  • PlayStation 2 build compiled for PC.
  • The build date is derived from the last modified files, as some data was updated a few days after the executable was compiled.
  • Predates the first available PS2 final build by about three months (SLES-52241).
  • The build expects a USB controller to be connected, as that is what the controls are configured for. A controller simulator such as KeyboardSplitter is able to be used with it.
  • Boots into a debug level select.
  • The game will usually crash when selecting the frontend due to Streams\Title.wav being missing. It will be able to load whenever a file is added in its place.
  • All opening logos are absent.
  • No audio present at any point.
  • Title screen is stylized differently.
  • Characters are arranged in different positions on the Choose A Character screen.
  • Training levels are locked by default through the frontend.
  • Names of the levels are not displayed on the Choose A Level screen.
  • Character bios are not displayed while a level is loading. A generic loading screen is used instead.
  • HUD has a completely different design.
  • Amount of tries attempted on a level is not displayed.
  • The Easter Land levels use a different skybox.

Screenshots