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| Nickelodeon Party Blast (Jan 11, 2002 prototype)
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| Build date |
Jan 11, 2002
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| Build name |
nGames PC-PS2 11-January-2002
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| Dump status |
Released
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| Dumped by |
March42
|
| Released by |
March42
|
| File release date |
September 16, 2020
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| Origin
|
Hard drive
|
| Lot |
Data Design Interactive Lot
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| Ownership |
March42 (2021 - present)
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| Game
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Nickelodeon Party Blast
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| System |
PC
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| Genre |
Party
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| Final build |
US Sep 13, 2002 EU N/A
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| Release date |
US Dec 6, 2002 EU Dec 6, 2002
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|
An early build of Nickelodeon Party Blast from January 11th, 2002.
Notes
The Cutting Room Floor research
- The previous upload of this prototype contained lots of fragged files as it was a WIP recovery. The current upload (8/1/2024) has most of these files recovered with the exception of template_sky2d.elf.
- This build was originally deleted on the hard drive it came from and many files had to be manually defragmented.
- Appears to be unplayable, as the game crashes before any level is able to be played. The Pipes level makes it in-game, but it still crashes as soon as the countdown is over.
- Despite crashing, all of the levels are able to be viewed in the model viewer with nGames_R.exe. Add the filenames and file path of the level to data\viewer\FileList.txt
- Boots into a debug level select by default. Removing menu.cfg will allow the player to go to the main menu.
- The build expects a USB controller to be connected.
- There is no title screen. The game jumps to the main menu after the opening logos.
- The main menu is very basic.
- The HUD has a different design.
Screenshots
See also
Nickelodeon Party Blast prototypes
Nickelodeon Party Blast videos
Nickelodeon Party Blast assets