PopStar Guitar (Apr 4, 2008 prototype)

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Title Screen
PopStar Guitar (Apr 4, 2008 prototype)
Build date Apr 4, 2008 00:52:34
Dump status Released
Released by Codebound
File release date December 24, 2024
Origin SVN
Lot Broadsword Interactive Lot
Game PopStar Guitar
System PlayStation 2
Genre Rhythm
Final build US Sep 27, 2008
Release date EU Oct 28, 2008
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A prototype of PopStar Guitar for PlayStation 2.

Notes

  • Compiled build that was present in a SVN repository. This came from Revision 10664, which happens to be the earliest build that was checked in.
  • Most of the .tc archives were not checked into the SVN, so they had to be generated manually with tools included in the GuitarKidsCombined folder.
  • Dated about five and a half months before the first available final build.
  • Broadsword Interactive logo is different.
  • Title screen and the main menu have very different designs.
  • Select a Venue and Options are the only working items on the main menu. All of the other items will just display a mockup of the game mode in question.
  • The game begins differently. The player has to go to a guitar shop and play the song Narrow Escape in order to win a guitar.
  • Notes and strum bar have a different design. The design for both items were simplified in the final.
  • The player has to audition at Apollo High (referred to as just "school") by playing a 30 second sample of Our Time Now.
  • After passing the audition, the player will be able to perform the full song at the talent show.
  • Winning and losing screens after playing at a venue have a very basic look. Likely placeholders.
  • There's a bug where background characters have a tendency to clip in and out of the venue.

Screenshots

See also

Codebound release page.
Codebound's original Twitter post.