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| Postal III (Jun 19, 2009 prototype)
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| Build date |
June 19, 2009
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| Dump status |
Released
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| Dumped by |
nick_senator
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| Released by |
DRW, Gonzo
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| File release date |
May 8, 2026
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| Origin
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Xbox 360 Test Kit HDD
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| Game
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Postal III
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| System |
Xbox 360
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| Genre |
Third Person Shooter
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| Release date |
Unreleased
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A very early prototype of the cancelled Postal III port for Xbox 360.
Notes
- This build was found on an Xbox 360 DevKit HDD dump and was HEAVILY fragmented to the point where initially it would not boot.
- All repair work thus far was performed by DRW and Gonzo - DRW spent countless hours defragmenting all the fragmented files in order to get the build to boot and run at all. Gonzo spent a lot of time modifying files and debugging the build in order to get it in game.
- This build runs on XDK and Xenia, although the latter requires readback_resolve to be set to "full".
Acknowledgments
- HUGE thanks to DRW and Gonzo for putting in the time necessary to get this build to do anything! Without their work this build would not exist in any sort of playable state - at all.
Screenshots
Main Menu seemingly used when an autoexec hub_1_trees.bsp fails
Main Menu before you press Start, funnily enough the later build pops up your hud and health in the main menu in that seemingly menu like state, but you are spawned in its just a map. The TV is for display, the menu is what functions, after pressing start twice the camera goes to the chair. in the later build the animation of him smoking doesnt begin until you press start twice either, its just a black screen with a menu
Origin
Postal III, The Orange Box prototypes