Rally Championship (Feb 27, 2002 prototype)

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Title Screen
Rally Championship (Feb 27, 2002 prototype)
Version 0.67.26
Build date Feb 27, 2002 04:20:54
Dump status Released, redump needed
Dumped by MOVGAMES
Released by MOVGAMES
File release date December 21, 2024
Origin CD-R
Lot Project Velocity
Labels Rally Championship
Dump method CloneCD
Game Rally Championship
System PlayStation 2
Genre Racing
Final build EU May 1, 2002
JP Feb 11, 2003
Release date EU May 31, 2002
JP Mar 27, 2003
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A prototype of Rally Championship for the PlayStation 2.

Notes

  • Dated a little over two months before the final European build
  • For the game to load in PCSX2, the disc image must be mounted to a virtual drive, as it has a silent padding CDDA track
  • Has a watermark that flashes at the top half of the screen reading "Kym Warner - 11/3/02", though the build itself, given the latest modification dates of the files, the disc's burn date, as well as a different watermark on the bottom half, appears to be the same or barely modified from a build dated February 27
  • Contains an extensive debug menu found within the pause menu
  • The intro FMV is a modified version of that of Warthog Games' previous game, Rally Championship Xtreme
  • The visual options menu is missing several options
  • All vehicles except the Peugeot 206 have different liveries. Notably, the Ford Escort Maxi is still using its livery from Rally Championship Xtreme, and the VW Golf uses a unique livery featuring the logos of "atod", Warthog Sweden's previous developer name
  • The Subaru Impreza 2000 and Proton Compact are referred to as Subaru 2000 and Proton Satria
  • The Nissan Micra, Peugeot 106, Proton Compact, Skoda Octavia and Lancer Evo VI have different car dealer prices
  • The game does not track if the player has beaten any Championships
  • South Africa - Rift Valley still contains a texture for Actualize, the publishers of Rally Championship Xtreme
  • The two bridges that appear halfway through South Africa - Mount Longonot are missing their side barriers
  • All of the game's vehicles, save for those in class A8, have bad gearbox ratios and lack uphill pulling power, leading to some levels in Arcade mode becoming impossible without using the debug menu
  • The credits are unfinished
  • The three Career Mode win screens still use the name of the previous game

Videos

Origin

See also