Rastan (Prototype)
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An early prototype of Rastan for the Sega Master System.
Notes
- Title screen is missing completely, it just boots to the first stage.
- Different enemies, palettes, and object layouts (e.g Medusa enemy on Stage 1).
- Trap sprites are visible above walls due to incorrect sprite and background layer priorities.
- Water is black and white and its palette is not animated.
- Lava is not animated in this build.
- HP will automatically refill.
- No game over screen.
- Different bosses.
- Level 2 has no enemies.
- Level 4 is missing its sky color.
- No pause/inventory menu.
Screenshots
Origin
Acknowledgments
Very special thanks to Bock at SMSpower.org for this release!
See also
Original release post on SMSPower.org. (Archive)