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Red Asphalt (Jun 6, 1997 prototype)
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Build date |
Jun 6, 1997 16:27:52
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Build name |
Preview
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Dump status |
Released, redump needed
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Released by |
Hidden Palace
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File release date |
April 17, 2021
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Origin
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CD-R
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Lot |
Project Deluge
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Labels |
Red Asphalt Preview Alpha
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Dump method |
PLEXTOR DVDR PX-716UF 1.11 03/23/07 15:10 (CloneCD)
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Game
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Red Asphalt
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System |
PlayStation
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Genre |
Racing
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Final build |
JP Unreleased EU Nov 25, 1997 US Dec 12, 1997
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Release date |
JP Unreleased EU Nov 25, 1997 US Nov 30, 1998
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A prototype of Red Asphalt for the PlayStation.
Notes
- Interplay FMV has no scene audio, but background music plays which is not heard in the final.
- All cut scenes have some differences, actually.
- Opening FMV uses a short sample of a Peter Gunn rendition instead. When it fades out, the rest of the sequence is silent.
- Different title screen, much simpler; no copyright info. It has "Options" instead of "Load Game" as the third selection.
- Choosing Options still goes to the 1 Player FMV, where it uses a short sample of the Mission Impossible theme and no voice-over narration. After loading, then the options menu opens.
- The options menu is found in the 1 player game selection in both the prototype and final. This is obviously redundant, so they removed it from the main menu in the final.
- Slight difference in the Options menu itself, and fewer available.
- Also once you enter the 1 Player menu (either way), you can't return to the previous menu. It forces you to select a car, character, etc.
- Loading screen bars have different colors. There's also just a square instead of the disc icon.
- Location info is in a different part of the screen
- No voice-overs to accompany the character select screen. Text font for character select is different.
- Choosing a character's story option crashes the game on a black screen.
- The FMV after choosing to start a race uses a sample from the classic Halloween theme
- Miscellaneous Notes:
- Game is emulatable: Yes (as of April 17, 2021).
- Game contains dongle protection: No.
- Game contains debugging symbols: N/A
- Dump was originally scrambled: No
Screenshots
Origin
Files
File
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Type
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Date
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Size
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SHA-1
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PSX - Red Asphalt Preview Alpha.img
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File
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2020-12-14 06:52:53
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678.2 MB
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c5917a725e472d229f9166ea757b420d01217375
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PSX - Red Asphalt Preview Alpha.cue
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File
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2020-12-14 06:40:22
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575 bytes
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815ecb6686449b6df1a3e3f92ae71ec719d1705f
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PSX - Red Asphalt Preview Alpha.ccd
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File
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2020-12-14 06:40:21
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2.4 KB
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4d48c292051b473af1ece99f196c17323cfe910c
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PSX - Red Asphalt Preview Alpha.sub
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File
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2020-12-14 06:53:34
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27.68 MB
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cccd7d1104e9a213262b57a818a9115d69ab83a3
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PSX - Red Asphalt Preview Alpha.jpeg
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File
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2021-03-14 12:15:11
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930.1 KB
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928b90cbd314830d3167610a96943054cb6b2660
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Acknowledgments
A huge thanks to Iniche for doing the initial research on this prototype!
See also