Rez (Sep 30, 2001 prototype)
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A prototype of Rez for the PlayStation 2.
Notes
- Japanese prototype.
- System flags are the two bytes at 0x202C616C in ram (cheat engine with PCSX2), change 05 to C5 for debug.
- If booted in debug mode, this proto identifies itself as "Final" on the title screen where the previous (Dreamcast) proto identified itself with PS2_Start.
- Miscellaneous Notes:
- Game is emulatable (in PCSX2): Yes (as of March 17, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
PS2 - Rez 9-30.bin | File | 2020-06-11 13:33:55 | 220.07 MB | 812cb0162ba8515aee8e28126a35fc9b480cd335 |
PS2 - Rez 9-30.cue | File | 2020-06-11 13:33:56 | 80 bytes | 2599939cdcc8de789923f34c2e0a47f55e21f2be |
PS2 - Rez 9-30.jpeg | File | 2021-03-14 11:12:47 | 1.79 MB | 0222f9955c7b5858ff9312021b4a9bcfced0f3a7 |
Acknowledgments
A huge thanks to ehw for doing the initial research on this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: PlayStation 2 (Initial Announcement Article) (March 20, 2021)
- Cutting Room Floor (TCRF)
- Internet Archive (IA)