RoadKill (Aug 20, 2003 prototype)
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A prototype of RoadKill for the Xbox.
Notes
- Compiled 10 days before the final US build (the first retail build).
- Review build.
- XBE information:
- Internal Name: RoadKill
- Maker ID and Product Number: \xFF\xFF-0
- Executable Name: default.xbe
- Executable checksum (MD5): 2ac95966f0c070cb94fee4d16201a5c9
- Miscellaneous Notes:
- Game is emulatable: Yes (Xemu) (as of September 12, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
- Xbox - Roadkill 99%.jpeg
Disc front.
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
Xbox - Roadkill 99%.bin | File | 2021-04-08 16:48:07 | 3.22 GB | 8719b32baf9e77ae88a1cfb35e49d4e66849db0e |
Xbox - Roadkill 99%.cue | File | 2021-04-08 16:41:01 | 85 bytes | 7704637b4d710b4209a97c1afc4bd31fc8de410d |
Xbox - Roadkill 99%.jpeg | File | 2021-04-09 22:16:25 | 1.43 MB | b8e8957e1da8e8ad9c36442980dc663696be70c1 |
Acknowledgments
A huge thanks to ehw for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: Xbox and Dreamcast (September 18, 2021)
- The Cutting Room Floor (TCRF)
- Internet Archive (IA)