Scratch (Oct 11, 2003 prototype)
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A very early build of the game engine Scratch for PC.
Notes
- This is the earliest discovered version of Scratch that was not manually restored.
- It was not released to the public until its rediscovery in September 2022; it was available to certain testers at MIT in fall 2003.[1][2]
- This version does not allow sprites to have different costumes; rather, a "look like" block is used to make one sprite look like another.
- This version used a project format incompatible with Scratch releases past mid-2004.
- This version provided several predefined variables (e.g.
x
,y
,penSize
, etc.) instead of blocks to adjust each value. - The three available objects were Sounds (later merged with sprites), Sprites, and Imageboxes (which could play MPEG files and display images, and were later merged into sprites before being removed entirely).
- This and the December 2003 prototype are the only Scratch versions to feature blocks for loading and saving files and copying sprites.
- All block inputs are evaluated at runtime, therefore making it possible to arbitrarily execute Squeak code within projects.
- Like all versions prior to February 2004, this version's blocks did not feature interlocking notches and bore more similarity to magnets in their behavior.
Screenshots
To do
This article is missing gameplay screenshots. You can help by editing the article and adding them.
Videos
See also
- ↑ The original October 2003 download page: https://web.archive.org/web/20040219052137/http://web.media.mit.edu/~jmaloney/mas714scratch/
- ↑ The fall 2003 schedule for MIT's MAS714 course, featuring Scratch: https://web.archive.org/web/20031007053149/http://llk.media.mit.edu:80/courses/mas714/fall03/