SeaBlade (Mar 30, 2002 prototype)
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SeaBlade (Mar 30, 2002 prototype) | ||||||||||||||||||||||||||||
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A prototype of SeaBlade for the Xbox.
Notes
- Predates the final US build (the first retail build) by almost 7 months.
- Pre-alpha preview build.
- Menus are completely different from the final
- Many missions do not load or crash the game
- One music track plays during gameplay (as opposed to the final which has none)
- Pressing BLACK during gameplay will bring up a debug menu
- The debug menu allows saving configuration changes to the location the game is installed to (if writeable)
- There is a map called "Entity" that serves as a test map
- XBE information:
- Internal Name:
- Maker ID and Product Number: \x00\x00-0
- Executable Name: SEABLADE.XBE
- Executable checksum (MD5): 5dbd905b3ae68937ff998366c96a8e7b
- Miscellaneous Notes:
- Game is emulatable: No (as of September 12, 2021).
- Game contains dongle protection: No.
Screenshots
Origin
Files
File | Type | Date | Size | SHA-1 |
---|---|---|---|---|
Xbox - Seablade pre-alpha.bin | File | 2021-04-08 18:05:10 | 702.37 MB | 17267f356d1e6694d08990f8671e45b27d9fca2a |
Xbox - Seablade pre-alpha.cue | File | 2021-04-08 18:03:26 | 91 bytes | ccdc1216d9f7dfd817a54c02c56da31fea9279e0 |
Xbox - Seablade pre-alpha.jpeg | File | 2021-04-09 22:16:30 | 1012.7 KB | 31a3e04086e8040ec41d562eabfa007cb7e20197 |
Acknowledgments
A huge thanks to Sazpaimon for researching this prototype! And a huge thanks to the anonymous donor that allowed for this release to happen!
See also
- Project Deluge: Xbox and Dreamcast (September 18, 2021)
- The Cutting Room Floor (TCRF)
- Internet Archive (IA)