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Skies of Arcadia (Nov 15, 2000 prototype)
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Build date |
November 15th, 2000 16:45:37
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Build name |
PAL Beta Preview
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Dump status |
Released
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Dumped by |
ChrisCor @Jackhead_ASG
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Released by |
Ares Arcadia
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File release date |
March 26, 2020
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Origin
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GD-ROMs
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Labels |
Title. Skies of Arcadia Version. beta Preview Date. 30/11/00 Disc No. 1/2 (2/2 for Disc 2) Company. SoJ
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Dump method |
GD Ripper
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Ownership |
ChrisCor (Unknown - 10/06/2019), Ares Arcadia (10/06/2019 - present))
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Game
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Skies of Arcadia
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System |
Dreamcast
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Genre |
Role-playing
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Final build |
JP Aug 28, 2000 US Sep 18, 2000 EU Feb 19, 2001
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Release date |
JP Oct 5, 2000 US Nov 13, 2000 EU Apr 27, 2001
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A PAL preview build of Skies of Arcadia with multiple debug menus and features.
Notes
- Multiple debug menus are accessible.
- Japanese text is improperly displayed.
- The Spanish, French, and German translations are unfinished, filled in with the English translation where incomplete.
- Currently Known Accessible Debug Menus:
- Controller Port A:
- Main Debug Menu: On the Start Screen, Hold L+R while selecting New Game or while selecting a saved file (On Disc 1, selecting the Home Page option or holding L+R while the title screen is loading also works). Allows you to go to a selected map, initiate a custom battle/ship battle, use a sound test mode, and edit current party/items/equipment and enable battle skipping.
- Disable Collisions: Press L+R+Y. Does not work in Battle.
- Battle Debug Menu 1: Hold L+R. Allows you to change the stats of party members and enemies.
- Controller Port B:
- Mouse Debug Menu: Use the control stick to control the cursor, B to right-click and A to left-click. Use to view Ninja info, textures, Dreamcast peripheral information, a performance monitor, and a debug window.
- Controller Port C:
- Camera Debug Menu: Hold X+Y. Does not work in battle. Use to adjust camera angle, position, zoom, etc. If used in a cutscene, it often won’t progress until the camera debug is turned off again.
- Collision information menu: Press L+R+X to activate or deactivate. While active, pressing A will cycle through different hitbox and collision visualizations.
- Controller Port D:
- System Debug Menu: Press X. Does not work in battle. Pressing X cycles through a couple screens. The first four screens show different editable tables and values on the left side and a debug log on the right side, with most game actions printing something. The fifth screen shows current jobs and the sixth screen shows which MLDs are currently in use.
- Battle Debug Menu 2: Press Start during battle. Has multiple functions and information displays.
Screenshots
Origin
Acknowledgments
Ares Arcadia, Taikocuya, ChrisCor @Jackhead_ASG
See also
GDI2Data for extracting files.
ExMLDNet for viewing MLD files
Noesis for viewing MLD files
ALX for extracting game data
Skies of Arcadia prototypes