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| Spawn: Armageddon (Aug 19, 2003 prototype)
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| Build date |
Aug 19, 2003
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| Dump status |
Released
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| Dumped by |
AxlThunder
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| Released by |
AxlThunder
|
| File dump date |
November 21, 2025
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| File release date |
December 25, 2025
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| Origin
|
DVD-R
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| Labels |
SPAWN XBOX 8-18-03
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| Dump method |
DiscImageCreator(GGC-H20L)
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| Ownership |
AxlThunder (2025-present)
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| Game
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Spawn: Armageddon
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| System |
Xbox
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| Genre |
Action
|
| Final build |
US Oct 11, 2003
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| Release date |
US Nov 23, 2003 EU Mar 12, 2004
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|
An Xbox prototype of Spawn: Armageddon, close to 1 month and 3 weeks before final.
Notes
- The copyright text's font is different, along with some of it's wording. "as are many of it's characters", instead of "as are all of it's characters" in the final.
- There are over 100 less files in diskimg/data compared to final, mostly small ones.
- "Armageddon" is missing from the title logo. It seems possible that this hadn't been decided upon at the time of this build, as it can't be seen in the copyright text either.
- A Point of View FMV plays when you start a new game. This is the only FMV on the disc, and it doesn't exist in the final.
- You have 100000 of the in-game currency to start. However, attempting to upgrade your max HP, or Hell Energy will crash the game.
- Every mission is available to play from the start.
- You start with what appears to be every power and weapon in the game.
- The way the player is tracked by the camera is pretty different.
- At least in the first level, upon dying, the game will crash at the end of the death cutscene.
- The first level doesn't appear to contain any in-game cutscenes.
- The first level doesn't seem to have any flying imps.
- The level "Angel Attack" looks much lighter at the beginning.
Screenshots
Origin
Spawn: Armageddon prototypes