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  • ...ost forever! The lot came with two interesting curiosities besides the few prototypes of this game. ...that have been released so far. As of writing, we have added the following prototypes to our database:
    7 KB (1,122 words) - 22:54, November 29, 2016
  • ...e accessible way into the console piracy scene. Along with the surgence of ROM copiers (such as the Super Magic Drive) there was also a sharp increase of ...18, 1992 prototype - Beta 4)|fourth “Beta” that was included in a Sega QA archive backup]].<br>
    13 KB (2,067 words) - 05:26, February 15, 2019
  • ...lished by Ocean. It was scheduled to be released on the SNES, Sega CD, and Sega Mega Drive. The game was actually in a fairly complete state in the middle ...ied from its original dump and includes some edits to various parts of the ROM. For instance, the group took it upon themselves to replace every name on t
    5 KB (936 words) - 14:58, September 29, 2019
  • ...ied from its original dump and includes some edits to various parts of the ROM. For instance, the group took it upon themselves to replace every name on t *Build date found in the ROM.
    8 KB (1,134 words) - 22:36, January 10, 2024
  • ...t Deluge - Sega Dreamcast.png|220px|centre|frameless|link=Project Deluge - Sega Dreamcast (List)]] || [[File:Project Deluge - Microsoft Xbox.png|220px|cent [[Project Deluge|Project Deluge (Lot Page)]]<br><br>
    18 KB (2,943 words) - 22:37, September 18, 2021
  • ...wiki. The plan is to have a weekly cadence of releases, because there is a lot to get to. Ultimately my hope is that Hidden Palace becomes a useful catalog for prototypes, releases, and other development material that has been gathered not just b
    12 KB (1,832 words) - 18:02, May 13, 2016
  • ...wish to follow in our footsteps. There are many things besides video game prototypes out there that need to be preserved properly, and in the realm of preproduc ...site itself, so we are going to utilize the [https://archive.org Internet Archive] to store the raw as well as watchable high-quality versions away from our
    13 KB (2,145 words) - 21:13, November 24, 2022
  • ...lable. The history behind this port and its significance to the history of Sega and Capcom is shrouded in mystery, so this game has quite a story to tell. ...of Strider and Ghouls'n Ghosts were actually reprogrammed from scratch by Sega of Japan's R&D 2 department and not by Capcom themselves. <br>
    72 KB (11,507 words) - 01:21, July 5, 2020
  • <center> Presenting, a prototype of Sonic the Hedgehog 1 for the Sega Mega Drive. Courtesy of Buckaroo. </center> ...an (and even longer if you consider the Sonic community itself), we have a lot to say. <br>
    29 KB (4,797 words) - 01:27, January 1, 2021
  • ...::Lot| ]]A collection of Final Sega Mega Drive ROMs archived on discs from Sega of America. ...logical limitations and cost of storage and long distance distribution. In SEGA’s case, the company also had the disadvantage of being a relatively small
    80 KB (13,308 words) - 13:17, November 25, 2023